MotionValue.jump can be used to "jump" a MotionValue to a new value, bypassing active springs, ending current animations and resetting to velocity to 0.
[8.0.4] 2023-01-03
Fixed
Cleaning up animations when a MotionValue has no active "change" subscribers.
Changing useMotionValueEvent subscription to useInsertionEffect.
[8.0.3] 2023-01-03
Fixed
Use range for tslib dependency.
Fixing multitouch with drag and pan gestures.
[8.0.2] 2022-12-23
Fixed
Fixing defaults for hardware-accelerated animations.
[8.0.1] 2022-12-21
Added
Warning for unhydrated refs passed to useScroll() options.
[8.0.0] 2022-12-21
Removed
Removed polyfilled support for mouse/touch events.
Removed drag pointerup patch for Safari over <select /> elements.
Changed
DragControls.start now accepts PointerEvent only.
[7.10.3] 2022-12-20
Changed
Firing animateChanges in useLayoutEffect rather than useEffect to ensure optimised appear animations are handed off before paint.
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Bumps framer-motion from 6.5.1 to 8.1.0.
Changelog
Sourced from framer-motion's changelog.
... (truncated)
Commits
9de321c
v8.1.0123268f
Updating changelog529d9bc
Merge pull request #1842 from framer/feature/set-immediate7ecec21
Updating lockfile016a3e2
Latestf2b9d15
Fixing codec1685cd
Removing onlyc58a1ce
Fixing tests2f685f0
Reverting commentea5dbad
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