eskalon / pancake

A simple framework for libGDX games.
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3d rendering needs to be resizable #4

Open Sarroxxie opened 3 years ago

Sarroxxie commented 3 years ago

At the moment, if you resize the window, the FrameBuffers are still the old size. A resize has to be passed to all classes that contain a FrameBuffer. The resize()-method for these classes has yet to be implemented.