esnya / UdonRadioCommunications

Simplified radio communication system for VRChat Udon worlds.
MIT License
13 stars 9 forks source link

Set Voice Lowpass is missing #6

Closed Reimajo closed 3 years ago

Reimajo commented 3 years ago

It seems that you forgot to call VRCPlayerApi.SetVoiceLowpass(false) on players that should be audible over longer distances. VRChat adds a low pass effect based on player distance if this is enabled, which means it is really hard to understand other players over your radio asset.

This is enabled by default, but needs to get disabled while players should be audible over radio. See https://docs.vrchat.com/docs/player-audio#set-voice-lowpass

esnya commented 3 years ago

Thanks to you, I now understand how SetVoiceLowpass works.

I knew about the effect of the filter at long distances, however many users were positive that it was "radio-like", so I put it off.

On the other hand, I understand very well that it is hard to hear. I'll try to implement it as an switchable feature in the next update.

github-actions[bot] commented 3 years ago

:tada: This issue has been resolved in version 2.0.0-beta.8 :tada:

The release is available on GitHub release

Your semantic-release bot :package::rocket:

github-actions[bot] commented 3 years ago

:tada: This issue has been resolved in version 2.1.0 :tada:

The release is available on GitHub release

Your semantic-release bot :package::rocket: