Closed hrituraj-rohariya closed 1 month ago
@hrituraj-rohariya Could you attach a log file instead? Here it's unreadable.
Thanks for Prompt reply. Here is the log file... if it helps..
I Have previous version of Library too.. but was not able to use Bounce Buffer to avoid Tearing down Of screen(in my case RGB screen)
have replaced the Esp32 SDK in /user/appdata/arduino15/esp32...
but yet configRgbFrameBufferNumber, configRgbBounceBufferSize functions were not defined in the RGB.cpp file of previous library thus could not use Avoid_TearDown macro...
kindly help..
Thanks in Advance
@hrituraj-rohariya Can you share your ESP_Panel_Conf.h file in attachment?
Sure... find them attached below..
I have included platform.ini as well as main.cpp as text too...
These are the Suggested Sample Codes By the Company in a zip file... Arduino.zip
And this Remains the previous version of Library that was attached with suggested Codes Resources ESP32_Display_Panel.zip
hope this resolves the issue
Thanks
here is the dependencies file that includes the headers dependencies.txt
Link to the Hardware Device is as follows https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-4.3
image
Hi @hrituraj-rohariya,
Sorry, I haven't tested this library on PlatformIO yet, but I checked the old version library you provided, and it works with arduino-esp32 v2.x
. The latest version of the library only supports arduino-esp32 v3.x
. You can see the dependencies here.
Could you check the version of arduino-esp32
you are currently using?
Hi @Lzw655 and Hello @lboue ..
Thanks A Lot for your Concern..
It took a little long to figure out IDF version.. It was v4.4.3
hope esp32 sdk version is same as Idf version..
As far as Instruction regarding the library usage provided in readme file have be followed by me...
have replaced the necessary sdk in ./user/appData/arduino15/esp32/..
But was Unable to use Bounce Buffer in Previous version of library. RGB.cpp Has no defines for configRgbFrameBufferNumber, configRgbBounceBufferSize Functions .
Did some more research regarding the same and found few changes in migration guide of esp32 from version2.x to version 3.x could these be possible causes
If still no Solution...Kindly advice how either update my esp32 SDK to desired version...or to use Bounce Buffer values and Avoid_TearDown macro
Thanks in Advance
Secondly....
i will feel lucky, If i could be any Kind of help in Testing and formulating the Platformio Version of Library, in any possible way.
Thanks
Hi @hrituraj-rohariya,
Thank you for your detailed debugging and analysis. I will also investigate as soon as possible whether PlatformIO can support esp32-arduino v3.x and try using this library.
Hi @lboue, do you have experience using arduino-esp32 on PlatformIO?
Hi @lboue, do you have experience using arduino-esp32 on PlatformIO?
No, I've never done that.
Hi @Lzw655 and Hello @lboue
Thank you both for your efforts...
Did some more research and found out that Platformio is yet to support esp32 version 3.x..
!
This Discussion has Valued information about Platformio and its future with Expressif..as far as this Discussion states...PIO would either wait till stable version of ESP32 Version 3.0x.. comes or may not support newer SDK due to financial matters between Expressif and PIO..
Discussion link: https://github.com/platformio/platform-espressif32/issues/1225
With this Info.. Possibility of making library work on Platformio finishes for Present...
I am new to Expressif Idf and Arduino Ide is not my prefered choice Usually..
what would you suggest between both...
How to use our library in Expressif IDF...
Any valuable links you People could suggest...
Thanks a lot
Thank you for your research. Compared to IDF, the Arduino IDE is simpler to set up and more convenient for development. However, it is relatively less flexible and has lower performance. For mass production, we recommend using IDF for development.
The design goal of this library is to be compatible with both IDF and Arduino IDE. As you can see, we have a project test_apps in the older version. It is based on IDF and used to test functions.
However, due to the incomplete Kconfig in the latest version, it is not yet convenient to use it in IDF. I can complete it this week and provide an example for you.
Thanks you very much for Everything..
Would be eagerly waiting for Supported Expressif IDF codes
Hope to very soon see this Library replaceing Tft_espi lovyanGfx and other Graphics Driver Libraries atleast
Good luck and My Best wishes...
Thanks and waiting...
Regards
Thank you for your high praise and expectations. We will strive to further improve this library and hope you can provide more valuable suggestions. 😁
Hello @Lzw655 and hi@lboue
Hope you are doing Great..
Saturday Night was busy I Guess... I saw Your New Merge to Main Branch...
Sorry But i was not able to Compile with PlatformIO
in Between...Did Some researches to find out that platform can be changed in platform.ini file present as central spine for all PlatformIo projects(Counter part of sdkconfig in idf)
In .ini file the platform tag has to be updated as per need
More Information regarding various releases can be found here Link: https://github.com/platformio/platform-espressif32/releases
As per my Understanding PlatformIO espressif32 6.4.0 supports espressif32 Idf version 5.1.1
and PlatformIO espressif32 6.6.0 supports espressif32 Idf version 5.2.1
And the latest Supported is PlatformIO espressif32 6.7.0
Well Our library Depends on IDF 5.1.1 if i am not wrong....
here are log files for PlatformIO espressif32 6.4.0 and 6.6.0 compile logs..
TESTLOG_Platform_esp32@6_4_0_IDF_5_1_1.log
TESTLOG_Platform_esp32@6_6_0_IDF_5_2_1.log
Hope Some solution is found through logs
But gradually PlatmormIo is loosing "Dependable" Factor....
Can you guide me how to use bounce buffer in arduinoide...
and i expect Solution only with Expressif Ide
Eagerly waiting for Expressif Idf example...
Thanks in Advance
Hi @hrituraj-rohariya,
Thank you for your detailed research. Based on the LOG file you provided, I found the following line:
Processing waveshare4_3inch (platform: espressif32 @ 6.6.0; board: esp32-s3-devkitc-1; framework: arduino)
This indicates that you are using arduino
as the framework. However, as mentioned in the image you provided, the current PlatformIO only supports Arduino - 2.0.x versions, so the ESP32_Display_Panel library cannot be compiled successfully. Once I have improved this library to support IDF, you can try using espidf
as the framework.
To use the bounce buffer in Arduino IDE, please refer to the README.
Thanks You Very Much for All your efforts...
By Profession i am A Surgeon, Doctor...
We "Medico's" are good at Research....
Hope it helps someone, Some where...
I would close this issue at present as PlatformIO or to be specific Arduino Wrapper limits the Possibility of Library Usage for at least RGB Display 3wire SPI and data pins(15)...
Espressif IDF remains the production level Solution as per your Guidance above
Let me Get back to you with my success/Unsuccessful trails on IDF by the time Library is Efficient as per your Standards
Pleasure Having conversation
Thanks
Hi @hrituraj-rohariya, @isthaison said he has successfully compiled this library on PlatformIO in issue. Could you refer to his modifications and give it a try?
hello there, Great lib incorporating multiple LCD and touch drivers...Great work
kindly help out in my issue. i am trying to run LVGL squareline ui on a Waveshare share 4.3 inch RGB display,GT911 touch drivers running on Esp32S3 SOC (ram:8,flash:8) using platform io IDE.
i am using a custom board and have necessary includes in code as far i could figure out.
Found Success Running the code with tearing down effect for RGB panel with previous version of library But was not able to use Bounce Buffer in PlatformIO
but with latest update pio compiler Even fails to compile with error codes described below
kindly help...
necessary details included below..
thanks in advance.