espositos / fvtt-tokenactionhud

Creating a token action HUD module for Foundry VTT
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PF2E Containers do not show up even when wearing them #138

Closed JerkyGunner closed 3 years ago

JerkyGunner commented 3 years ago

I'd like to enable some containers for a couple of players as they store reference items in them but setting the containers to "worn" doesn't make them show up on the HUD.

espositos commented 3 years ago

Can you tell me what this should look like? Is the container just the item or should each container be it's own subcategory containing its contents?

JerkyGunner commented 3 years ago

I would say each container that is 'worn' should be it's own subcategory.

image

In this example, I use a container to represent the alchemist's formula book (which isn't yet properly implemented in the system) and which I'd like the options to be visible for. I can imagine it being useful for other containers, however, particularly if the player is careful about putting items into containers rather than just having them be part of their inventory.

espositos commented 3 years ago

In the latest patch, but let me know if there are any issues.

JerkyGunner commented 3 years ago

It doesn't seem to be working for me. Do I need to change any settings or do something in particular to enable it?

The character is "wearing" the container but it's not showing up on the HUD. (Same with other characters and other containers)

espositos commented 3 years ago

No, you shouldn't need to. I'll look into it again

espositos commented 3 years ago

As far as I can tell it should be working. It identifies the container based on two things: is it equipped and does it have a bulk capacity value. If both these things are true it should work properly.

espositos commented 3 years ago

Seems to be fixed in 10.18