espositos / fvtt-tokenactionhud

Creating a token action HUD module for Foundry VTT
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Savage Worlds support #165

Open smoothingplane opened 3 years ago

smoothingplane commented 3 years ago

The module work for the most perfectly, but:

  1. wounds and fatigue dont increase over maximum value set, needed for trigger other module for mark incapacitated
  2. roll option dont work with "SWADE Tools" but only with "core SWADE"
espositos commented 3 years ago

I can fix the first issue easily, but SWADE Tools needs its own support. I'm looking into how to do that.