espositos / fvtt-tokenactionhud

Creating a token action HUD module for Foundry VTT
31 stars 38 forks source link

Post update targeting issue #247

Open gideonpepys opened 3 years ago

gideonpepys commented 3 years ago

First off, this is the most useful mod I use, so no complaints here. But I've experienced a major issue since updating my Foundry to 0.8.6:

(I am using PF2E if that is relevant.)

When clicking on strikes using the HUD, the strikes are no longer automatically calculated against the AC of the targeted actor - the system just rolls the attack and reports the result.

If you use the character sheet to roll the strike, the strike resolves against the targeted actor as normal, so it is not a problem with targeting.

Is this a problem at my end, or a previously unreported bug?

Hope this helps. I'd be grateful if you could let me know if there's a fix.

espositos commented 3 years ago

Hey, I am not sure, I know the PF2E devs have been changing strikes recently and this may be a new problem or it may be resolved. I've put a couple of patches out that deal with some PF2E issues, so could you please check the behaviour once more and confirm or deny that you're still having the issue?