would you please share the code of libesp_codec.a?
I want to know two things
How to reduce the time consumption of the audio codec algorithm such as opus, resample. How to use the xtensa lx6 DSP instructions as ESP32 support it.
As ESP32 has FPU, does it mean the float point algorithm is almost equal to the fixed algorithm
would you please share the code of libesp_codec.a? I want to know two things
Thank you!