Open vwwwvwww opened 8 months ago
Is your feature request related to a problem? Please describe.
When using the default library, we do it like this:
// mp3_decoder_cfg_t mp3_cfg = DEFAULT_MP3_DECODER_CONFIG(); // audio_element_handle_t mp3_decoder = mp3_decoder_init(&mp3_cfg); // esp_audio_codec_lib_add(player, AUDIO_CODEC_TYPE_DECODER, mp3_decoder); // // audio_pipeline_register(pipeline, mp3_decoder , "dec");
When I want to use a third-party decoder:
For example, how can I use the following code to decode a WAV file?
uint32_t recvSize = 0; do { recvSize = file.read((void*)buffer, 1024); for(uint32_t i = 0;i<recvSize/2;i++) { partWavData[2*i] = buffer[i]; partWavData[2*i+1] = buffer[i]; } mi.Write((char*)partWavData, recvSize*2); //i2s_write // startPos += recvSize; // file.seek(startPos); }while(recvSize>0); file.close();
Could provide a template for using a third-party decoder, similar to the template for "my_board"?
That's a good idea. I think we can provide an example like this.
That's great! I hope to be able to use it soon.
Is your feature request related to a problem? Please describe.
When using the default library, we do it like this:
When I want to use a third-party decoder:
For example, how can I use the following code to decode a WAV file?
Could provide a template for using a third-party decoder, similar to the template for "my_board"?