Closed Tsyklop closed 8 years ago
Whats causing that: You register the item in the constructor in the eventhandler thats why it is crashing. Simple fix: make a interface (my was IBootableObject) that will be called after the item got constructed. (IBootableObject was simply a interface with a function in it which was called init and it got called after the item was registered in the gameRegistry)
@Speiger I am not the developer of this mod
@Tsyklop i know but i know the dev and i thaught maybe that helps him^^
this is already fixed in the new build but i still need to finish some stuff before releasing it.
@estebes no problem^^"
Error in the log: http://pastebin.com/panmbAya
GraviSuite_Reloaded-1.7.10-0.9.1