First of all I love this project and the implementation was really smooth!
I started playing with the unicorn HAT in between and created a simple DND (3 lines red, 2 lines white, 3 lines red) But I'm really bad in python and don't know where to implement the additional status.
Here is my code for the DND status:
unicorn.set_layout(unicorn.AUTO)
unicorn.rotation(90) # tested on pHAT/HAT with rotation 0, 90, 180 & 270
unicorn.brightness(0.5)
width,height=unicorn.get_shape()
red = [0,1,2,5,6,7]
white =[3,4]
for y in red:
for x in range(width):
unicorn.set_pixel(x,y,255,0,0)
unicorn.show()
time.sleep(0.05)
for y in white:
for x in range(width):
unicorn.set_pixel(x,y,255,255,255)
unicorn.show()
time.sleep(0.05)
unicorn.show()
=======================
time.sleep is just for animation purpose and not mandatory.
First of all I love this project and the implementation was really smooth! I started playing with the unicorn HAT in between and created a simple DND (3 lines red, 2 lines white, 3 lines red) But I'm really bad in python and don't know where to implement the additional status. Here is my code for the DND status:
unicorn.set_layout(unicorn.AUTO) unicorn.rotation(90) # tested on pHAT/HAT with rotation 0, 90, 180 & 270 unicorn.brightness(0.5) width,height=unicorn.get_shape() red = [0,1,2,5,6,7] white =[3,4]
for y in red: for x in range(width): unicorn.set_pixel(x,y,255,0,0) unicorn.show() time.sleep(0.05)
for y in white: for x in range(width): unicorn.set_pixel(x,y,255,255,255) unicorn.show() time.sleep(0.05)
======================= time.sleep is just for animation purpose and not mandatory.
Maybe someone finds some time to implement this.
Cheers, Sebastian