Closed kubealex closed 6 years ago
Hmmm, what version do you have?
Seems to be working right now.
Can you please confirm @injNinja is's working for you too?
Still not working sometimes randomly.
On Wed, Feb 21, 2018 at 5:52 AM, pawelzwronek notifications@github.com wrote:
Can you please confirm @injNinja https://github.com/injninja is's working for you too?
— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/eswak/chrome-ogame-ui-extension/issues/113#issuecomment-367213094, or mute the thread https://github.com/notifications/unsubscribe-auth/AEBUaL4eewCCkFyxavMztjNAems-oupXks5tW6EUgaJpZM4SJeSU .
Still not working on 3 out of 4 planets, it always returns error when reached fleet limit.
As soon as I build my empire from scratch(my account was deleted due to inactivity) I'll investigate the problem :) Now I'm begging others players for some resources.
Ok. I did it... Can you replace original send-spy-probes.js
with Rev2 from https://gist.github.com/pawelzwronek/ad0544fac71721f7e1f2113da4628608/revisions
Then paste console log (CTRL+SHIFT+I) as comment to this gist?
You can find it in c:\Users\<username>\AppData\Local\Google\Chrome\User Data\Default\Extensions\knaaglboaiokbmjlkgnngoaadfplkdgm\2.3.3_0\src\utils\send-spy-probes.js
Sometimes my internet connection drops for a second or two (some Windows issue). Queue mechanism stops in such case.
Guys, lets give some thumbs up to #116 to encourage eswak to merge the PR :D
Sorry I was on vacation for 2 weeks ^^
Thanks a lot
The queue mechanism was perfect, now everytime there is a fleet not available error the script doesnt recover.
Can you please restore the old way?