eternagame / eterna-mobile

Eterna mobile app
BSD 3-Clause "New" or "Revised" License
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Replay tutorials on mobile #34

Closed tkaragianes closed 2 years ago

tkaragianes commented 2 years ago

"Additional thought - would be great if players could replay/see the tutorials on the app even after completing them"

tkaragianes commented 2 years ago

Two ways I can see going with this. The quick way is to add a tutorials filter to the puzzles display, to make those puzzles available again.

Longer term (e.g. with the refactor), I think the home dashboard for the app/site needs to be designed to be more flexible to easily accommodate newly identified user journeys.

luxaritas commented 2 years ago

It's a little awkward, but could we add another page on the bottom nav for tutorials, and show the existing tutorial screen? We could probably add the advanced tutorials that way pretty trivially too.

sharife commented 2 years ago

We had a fourth tab on the bottom planned already (and designed) for quests. Can we simply enable that?

On Wed, Feb 23, 2022 at 11:47 AM Jonathan Romano @.***> wrote:

It's a little awkward, but could we add another page on the bottom nav for tutorials, and show the existing tutorial screen? We could probably add the advanced tutorials that way pretty trivially too.

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luxaritas commented 2 years ago

The issue there is that we'd need to create a "composite quest" for each tutorial series, which then loads up the list of quests in each, which then gives you the list of puzzles. That's an approach we can take, but what would we use for the icons for each tutorial series? The icon of the first stage of each? Or would that wind up being too confusing?

sharife commented 2 years ago

How about using the last badge you earned in a series as the representative image, similar to what we do on the website homepage for eterna 100 and switch puzzles?

On Wed, Feb 23, 2022 at 11:56 AM Jonathan Romano @.***> wrote:

The issue there is that we'd need to create a "composite quest" for each tutorial series, which then loads up the list of quests in each, which then gives you the list of puzzles. That's an approach we can take, but what would we use for the icons for each tutorial series? The icon of the first stage of each? Or would that wind up being too confusing?

— Reply to this email directly, view it on GitHub https://github.com/eternagame/eterna-mobile/issues/34#issuecomment-1049158182, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAFLBNHYJVUERYPVN7LTV43U4U3XJANCNFSM5PFJJKAA . You are receiving this because you commented.Message ID: @.***>

-- Sharif Ezzat Creative Director & Producer receptorstudio.com vitalmindmedia.com sharifezzat.com

luxaritas commented 2 years ago

Yeah, that seems reasonable

sbutkovi commented 2 years ago

This issue is fixed if all of the tutorials are already completed and you want to replay them. However, while a player is in the middle of the tutorial progression (some puzzles completed and others not completed), they are currently unable to review specific puzzles (for example, clicking the button in the screenshot below just takes me to the first uncleared tutorial puzzle).

progression_1