eternalUnion / UltraPain

MIT License
9 stars 1 forks source link

The ability to attach magnets to rockets #46

Open Prime-JP opened 1 year ago

Prime-JP commented 1 year ago

[Please do not close the request after a revision release is posted. Request will be closed by the developer when it is implemented to the base version or when it is flagged as not planned]

Feature

1 Shoot rocket 2 Freeze rocket 3 Attach magnet to rocket 4 Shoot nails or saws 5 Unfreeze rocket 6 big damage

Usage

It would be useful for moving traps

Extras

Maybe on impact attached nails would explode

UntotenTheo commented 1 year ago

Interesting suggestion but;

  1. Impractical and finnicky to set up
  2. You can move traps by slamming into a pair of magnets then firing spare roughly where you want it to go (not that you're usually doing that I don't think)
  3. Attached nails exploding is,,, literally a nailbomb, which you can do by slamming/shooting a magnet.

While it does likely have some potential, I don't really know when or where you'd use this, I don't even know if you'd realistically use this in the Cyber Grind. Not to say this is a bad suggestion, if anything, I think its a fun little idea, but I don't know how well it'd fit in, how practical it would be to use, taking into consideration the where and when, and if it'll be used at all.