eternalcodes / EternalJK

Effort to maintain and improve OpenJK
GNU General Public License v2.0
60 stars 23 forks source link

Console scroll up crash on join #49

Closed ghost closed 5 years ago

ghost commented 6 years ago

Reporting a bug? Please make sure you've given the following information - thanks!

Operating system and version: Win10 x64 Pro

Is this for single player or multiplayer? Multiplayer on playjapro ups gaming defrag servy.

Description of the bug (and if possible, steps to reproduce the bug): Using latest clientside. I join playjapro defrag gamering server and open console right away and scroll up. (Wheel or PGUP, both work) Then, my client (EternalJK - by eternalcodes) crashes.

What did you expect to happen instead? I expected to be able to read my console like on jamp.exe

I thought this an already fixed issue.

videoP commented 6 years ago

type /clear /gfxinfo and scroll up, does it crash then as well?

ghost commented 6 years ago

Yes, it crashes then as well. -dinurdo

videoP commented 6 years ago

Newest DinurdoJK fixes this then, since the GL_ console spam and the pk3 list console spam are not shown on map load unless you have r_verbose or fs_debug, respectively.

Now that the problem is located to gfxinfo, @eternalcodes should be able to find out what he changed to cause this.

videoP commented 6 years ago

Razor said its actually a problem with memory corruption in the console rendering code. Though this is obviously what triggers it. He thinks it was fixed in openJK. @eternalcodes