Open videoP opened 6 years ago
It works in quake 3. Add it to JKA and fix it so it works with the ghoul2 code, etc without crashing. Could this be even more useful now than it was in 1999 since CPU is the bottleneck like 99% of the time in this game now? @eternalcodes
Would be nice
tom has this fixed in joMME
Tom: https://github.com/TomArrow/jomme-RollingShutterEdition/commit/8275f332aa22f2108887ef0ba214a9c944348e9f Tom: https://github.com/TomArrow/jomme-RollingShutterEdition/commit/8bda515c2eda61a99e8c64731815bd72af83bb3a
It works in quake 3. Add it to JKA and fix it so it works with the ghoul2 code, etc without crashing. Could this be even more useful now than it was in 1999 since CPU is the bottleneck like 99% of the time in this game now? @eternalcodes