eternalcodes / EternalJK

Effort to maintain and improve OpenJK
GNU General Public License v2.0
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Add symmetric multiprocessing (r_smp) support #73

Open videoP opened 6 years ago

videoP commented 6 years ago

It works in quake 3. Add it to JKA and fix it so it works with the ghoul2 code, etc without crashing. Could this be even more useful now than it was in 1999 since CPU is the bottleneck like 99% of the time in this game now? @eternalcodes

AlexCS1337 commented 6 years ago

Would be nice

videoP commented 6 months ago

tom has this fixed in joMME

Tom: https://github.com/TomArrow/jomme-RollingShutterEdition/commit/8275f332aa22f2108887ef0ba214a9c944348e9f Tom: https://github.com/TomArrow/jomme-RollingShutterEdition/commit/8bda515c2eda61a99e8c64731815bd72af83bb3a