ethangreen-dev / lovely-injector

A runtime lua injector for games built with LÖVE
MIT License
79 stars 11 forks source link

balatro-mobile-maker compat #32

Open ChromaPIE opened 6 months ago

ChromaPIE commented 6 months ago

https://github.com/blake502/balatro-mobile-maker

other files (like localization) got applied perfectly but toml failed to load on mobile

Please let me know if it's actually a problem on their side.

i've run adb shell run-as com.unofficial.balatro find and the toml is actually listed under the right path, but it simply won't be applied.

ethangreen-dev commented 6 months ago

There are unfortunately too many confounding variables to give you a good answer. I can see an avenue where Lovely would work on Android with some tweaks, but it's an absolute no-go for IOS, mostly because I lack familiarity with the platform.

Android requires Linux native support, that, while simple, I haven't gotten around to implementing. Possibly within the next week or so?

Cool project, lets revisit this later.

ChromaPIE commented 6 months ago

okay thanks!

ChromaPIE commented 5 months ago

EDIT: Never mind. There's no hurry now. Deploying 1.0 things on Android turned out to be much simpler than I thought it would be.

(deleted)

Enderteck commented 4 months ago

Linux support is happening !

https://github.com/ethangreen-dev/lovely-injector/issues/47

ChromaPIE commented 4 months ago

Linux support is happening !

47

thanks for the heads-up! btw does that mean its possible right now or simply means that it'll be worked on soon?

Enderteck commented 4 months ago

Worked on soon

ChromaPIE commented 4 months ago

@ethangreen-dev so about the WIP pull request for linux and this issue, what i wanna ask is that, how far would it be if the linux support got officially implemented? Would it be simple as packing the .so file into the apk in the right path or there are actually way more that needs to be done?

JlblCblyKiller commented 1 month ago

Is there any progress on this issue? Otherwise, Balatro has received an official release, but I can't interact with very interesting mods, unfortunately

FokC352 commented 1 month ago

I would also like to know when we can see this!

JlblCblyKiller commented 1 month ago

Is there any progress on this topic? It's sad that they forgot about us :(

ChromaPIE commented 1 month ago

lmao i've already quit this game. take ur time buddy

ethangreen-dev commented 1 month ago

We current have ideas on how this can be implemented but they're all fairly complex, even for Android. Expect some progress to be made for the official mobile version of Balatro in the future, however I have no concrete timeframe.

JlblCblyKiller commented 4 weeks ago

If you do, I will be terribly grateful to you, I would even support you financially, it’s a pity I don’t have money

JlblCblyKiller commented 5 days ago

We current have ideas on how this can be implemented but they're all fairly complex, even for Android. Expect some progress to be made for the official mobile version of Balatro in the future, however I have no concrete timeframe.

Is there any progress? Sorry to bother you

JlblCblyKiller commented 15 hours ago

A month has already passed, Is there anything? Should I wait or not for the phone version? Lovely versions, otherwise almost all mods don't work, if you play on a phone, you can't update the version to 1.0, but almost all mods work on it, That's why we can't do without your help.