ethangreen-dev / lovely-injector

A runtime lua injector for games built with LÖVE
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balatro-mobile-maker compat #32

Open ChromaPIE opened 3 months ago

ChromaPIE commented 3 months ago

https://github.com/blake502/balatro-mobile-maker

other files (like localization) got applied perfectly but toml failed to load on mobile

Please let me know if it's actually a problem on their side.

i've run adb shell run-as com.unofficial.balatro find and the toml is actually listed under the right path, but it simply won't be applied.

ethangreen-dev commented 3 months ago

There are unfortunately too many confounding variables to give you a good answer. I can see an avenue where Lovely would work on Android with some tweaks, but it's an absolute no-go for IOS, mostly because I lack familiarity with the platform.

Android requires Linux native support, that, while simple, I haven't gotten around to implementing. Possibly within the next week or so?

Cool project, lets revisit this later.

ChromaPIE commented 3 months ago

okay thanks!

ChromaPIE commented 2 months ago

EDIT: Never mind. There's no hurry now. Deploying 1.0 things on Android turned out to be much simpler than I thought it would be.

(deleted)

Enderteck commented 1 month ago

Linux support is happening !

https://github.com/ethangreen-dev/lovely-injector/issues/47

ChromaPIE commented 1 month ago

Linux support is happening !

47

thanks for the heads-up! btw does that mean its possible right now or simply means that it'll be worked on soon?

Enderteck commented 1 month ago

Worked on soon

ChromaPIE commented 3 weeks ago

@ethangreen-dev so about the WIP pull request for linux and this issue, what i wanna ask is that, how far would it be if the linux support got officially implemented? Would it be simple as packing the .so file into the apk in the right path or there are actually way more that needs to be done?