I have a whole 5 hours saga behind this. Generally, the entire system has been ported to use luaL_loadbufferx instead of luaL_loadbuffer. on the Balatro side, this should change nothing. the game already used it internally. Games on newer versions of love like love 12 should now work properly. tested with no issues on Mac and Windows, with both Balatro (Love 11.5) and the Beatblock demo(Love 12.0)
I have a whole 5 hours saga behind this. Generally, the entire system has been ported to use luaL_loadbufferx instead of luaL_loadbuffer. on the Balatro side, this should change nothing. the game already used it internally. Games on newer versions of love like love 12 should now work properly. tested with no issues on Mac and Windows, with both Balatro (Love 11.5) and the Beatblock demo(Love 12.0)