Closed sorokya closed 1 year ago
I'll have to port over the mainclone handling for skin melter into a local etheos build so I can test this - I don't have skin melter on clone :(
This happens due to the use of AVATAR_REMOVE
and PLAYERS_AGREE
in mainclone (see Character::FakeWarp
), which were assumed to only ever be sent for other characters (not the main character). Updating the packet handlers to handle the main character as well should resolve this.
Using the item causes a copy of your player with the skele race to appear under you. Refreshing makes them disappear but your race is still the same.
edit:
It will show the correct race after a warp!