There's a noticeable frame drop when switching maps with the transition enabled, especially large maps. This is likely because the terminating condition for the map transition is not when the tiles are out of view, but once the whole map bounds have done the animation.
Need to change the bounds to be based on the client view bounds.
There's a noticeable frame drop when switching maps with the transition enabled, especially large maps. This is likely because the terminating condition for the map transition is not when the tiles are out of view, but once the whole map bounds have done the animation.
Need to change the bounds to be based on the client view bounds.