Closed hwwhww closed 6 years ago
There's an old simulation without stateless client: https://github.com/hwwhww/sharding/tree/old_fast_sync/simulation
So after we have finished the stateless client implementation, we can modify this simulation for testing.
Close all old stuff
There's an old simulation without stateless client: https://github.com/hwwhww/sharding/tree/old_fast_sync/simulation
So after we have finished the stateless client implementation, we can modify this simulation for testing.