Closed EmiOnGit closed 3 months ago
How can i fix it ?
On Thu, Apr 4, 2024 at 1:10 PM Emi @.***> wrote:
Not great to rely on user copy pasting the shader by hand. Closes #10 https://github.com/ethereumdegen/bevy_mesh_terrain/issues/10
You can view, comment on, or merge this pull request online at:
https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18 Commit Summary
- f6478d5 https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18/commits/f6478d59121cd639707d25e3d3377e4ced4cadf4 load terrain shader from project directly
File Changes
(2 files https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18/files)
- M src/lib.rs https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18/files#diff-b1a35a68f14e696205874893c07fd24fdb88882b47c23cc0e0c80a30c7d53759 (11)
- M src/terrain_material.rs https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18/files#diff-3ced24974493147cdeaf93e5a45f8d99a05cfa77ae2d43ba9ddaf3e76caf1e11 (6)
Patch Links:
- https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18.patch
- https://github.com/ethereumdegen/bevy_mesh_terrain/pull/18.diff
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This PR already has all the fixes
Not great to rely on user copy pasting the shader by hand. Closes #10