ethereumdegen / bevy_mesh_terrain

MIT License
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Directional Light has no effect #9

Closed mattdm closed 3 months ago

mattdm commented 10 months ago

I assume this is related to #7 ... light (or lack thereof) from DirectionalLight doesn't do anything -- no brightness, and no shadows. The terrain is always constantly bright.

I haven't looked at other light sources yet but they're probably the same...

ethereumdegen commented 5 months ago

Yes, the terrain shader need to implement lighting as it currently does not

It would be nice to be able to adjust some of these options. Particularly, normal maps — but maybe also reflectance, perceptual_roughness, etc.