I think when you child objects their position should be relative to the parent. In this case it's relative to the world 0,0,0 position so when you child something it automatically apply this world position as if the parent was the 0,0,0 position. This is a bit annoying.
I think when you child objects their position should be relative to the parent. In this case it's relative to the world 0,0,0 position so when you child something it automatically apply this world position as if the parent was the 0,0,0 position. This is a bit annoying.