etlgfx / nmw

not mushroom wars
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live flag on objects #5

Open etlgfx opened 12 years ago

etlgfx commented 12 years ago

Not all objects should be clickable / hoverable (I'm thinking this is the same, and could be called 'live').

The scene graph query will get slower and slower the more objects there are, so scene grpah should be able to separately keep track of 'live' objects