Closed S41L0R closed 3 years ago
I don't think this is in the scope of this project. Saving camera paths is something I'd certainly want to do, but it's not related to dumping memory.
IIRC You can already dump memory of the game using Cemu, but there's no way of loading it and nor I think I'll add this feature to this project.
I don't know if you'll want to implement this, but it would be cool if possible to save the game's memory to disk to be loaded whenever, for repeatable results. Maybe saving camera paths too.