Open bluebandit21 opened 2 years ago
Encountered by another user just now (using 71.2)
Discord user jorgex_77osu Crash dump
Some additional information:
The crash (at least for one El Capitan user on the EO server) appears to be caused by the symbol ____chkstk_darwin
not being present within /usr/lib/libSystem.B.dylib
Some online searching (https://github.com/nodegui/nodegui/issues/391) suggests that this might be caused by CMake targeting too recent a macOS version, with the configuration variable CMAKE_OSX_DEPLOYMENT_TARGET
possibly offering a solution.
I attempted to use ^ but it did not seem to fix the problem for the user. (However, it's very possible I just incorrectly set it within the CMake files)
Had an idea that might let us hackily + easily fix this.
What's the real problem?
-- Dyld can't lazily bind ____chkstk_darwin
because it simply doesn't exist.
However, the function doesn't do anything we care about; it's just to check for stack smashing occurring and abort if detected. It's a void(void) function!
What if we can make our own libSystem.B.dylib containing a stub ____chkstk_darwin
and use dynamic library preloading shenanigans to let our stub version be found when dyld tries to find the real version?
Is there an existing issue for this?
Contact Details
No response
Version Info
Latest available release
What operating system are you seeing the problem on?
macOS
Bug Behavior
Multiple OSX High Sierra users have encountered a crash within OpenSSL when trying to open the game.
The crash is consistently within ssl3_write_bytes transitively called by DownloadManager::UpdateHTTP.
A workaround is having them disable their wifi when starting the game and re-enable it after it opens.
Attached below are some crash dumps that may or may not be helpful.
Expected Behavior
No response
Reproduction Steps
No response
Anything else?
Discord user tomate: Troubleshooting history (Main Server) Crash dump
Discord user [IN]insanity435 Troubleshooting history (Dev Server) Crash dump
Discord user Itsumi Troubleshooting history (Main Server) Crash dump