It fucks with perceivable consequence to have 2 blobs that say they're the
same size that really aren't so when they collide only one dies. Since we
can't easily show the exact size on the blob, let's ensure that they are
always actually the size shown.
Eventually we may wanna switch to storing the size using ints (and maybe
the position too; floats/doubles are scary and difficult to use correctly).
But for now let's just round the double when we change it.
Original issue reported on code.google.com by dbenamy on 14 Dec 2007 at 12:06
Original issue reported on code.google.com by
dbenamy
on 14 Dec 2007 at 12:06