Due to TCastleControl deprecated OnMouseDown/OnMouseMove events the Project Helena code won't compile for engine versions 5.2.0 and later. There is a relatively quick workaround by using new and more versatile OnPress/OnMotion/OnRelease, but it requires a lot of code changes and is not efficient as I was going to make a native Castle Game Engine interface to be able to port the game for Android and other improvements. So making a quick patch is a very inefficient task.
See #2 and #4 for more scope on the problem.
Due to TCastleControl deprecated OnMouseDown/OnMouseMove events the Project Helena code won't compile for engine versions 5.2.0 and later. There is a relatively quick workaround by using new and more versatile OnPress/OnMotion/OnRelease, but it requires a lot of code changes and is not efficient as I was going to make a native Castle Game Engine interface to be able to port the game for Android and other improvements. So making a quick patch is a very inefficient task. See #2 and #4 for more scope on the problem.