eugeneloza / Project-Helena

Project moved to https://gitlab.com/EugeneLoza/Project-Helena
GNU General Public License v3.0
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New difficulty estimate algorithm #9

Open eugeneloza opened 8 years ago

eugeneloza commented 8 years ago

It looks like Monte-Carlo algorithm provides at least the same level of difficulty estimate quality as a basic and quick empiric formula for the cost of a few more seconds for map generation. However, it is still too poor to be able to use it as a basic method. Maybe, a better implementation should be invented? That'd include specific map peculiarities and will be able to improve difficulty estimate. Or another approach should be used?

eugeneloza commented 8 years ago

Update: https://github.com/eugeneloza/Project-Helena/commit/fa944f69098aec0ca869a389301fdcf51d271086 see http://forum.freegamedev.net/viewtopic.php?f=22&t=5767&p=70479#p70479 for details