eugeneloza / decoherence

Project moved to https://gitlab.com/EugeneLoza/decoherence
GNU General Public License v3.0
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Infrared and x-ray vision #390

Open eugeneloza opened 6 years ago

eugeneloza commented 6 years ago

Add texture shader (post-processing? pre-processing?) to automatically maintain infrared vision, x-ray vision and others. Most can be achieved by colorcycling. OR Tag model materials as "cold-average-hot" for the appropriate color cycling of their textures.

IR will also add a blur model.

eugeneloza commented 6 years ago

Seems like photographers simply fake IR by changing green channel into white :) and tinting the image a bit red. https://glavcom.ua/img/gallery/4703/1/330795_big.jpg https://glavcom.ua/img/gallery/4703/1/330796_big.jpg