eugeneloza / decoherence

Project moved to https://gitlab.com/EugeneLoza/decoherence
GNU General Public License v3.0
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Check music by Matthew Pablo #473

Closed eugeneloza closed 6 years ago

eugeneloza commented 6 years ago

Really cool tracks with permissive license. Looks like it fits the Decoherence feel and idea. Download and listen carefully everything available + subscribe for changes :) https://opengameart.org/users/matthew-pablo http://matthewpablo.com/music/ Looks like all of his tracks are available at CC-BY-SA http://matthewpablo.com/services/ so that's more than enough for us (double check that, as it is not explicitly stated at the personal site, only at OGA). And don't forget he wants to review the music before it's added in-game (promising to help integrating it :D). Hardly I can afford any serious modifications to the music, but asking never hurts.

eugeneloza commented 6 years ago

Downloaded everything. Much more tracks to choose from now. Thou, this set is good rather for cut scenes, than for background music, however, I need to carefully analyze it and sort. At least several very nice battle tracks (which are very hard to find).

eugeneloza commented 6 years ago

Done here. I've found several of my all-time-favorite tracks. I had never known they were authored by Matthew Pablo (looks like I have another favorite composer :D). However, unfortunately they are hardly usable in Decoherence 1, because most of them aren't compatible with expected game mood and feel. Yes, "battle" theme is still not covered. While I could get a few more "individual" battle tracks (for boss-battles) we're still very short on regular battle tracks here. To be more specific, currently we have none. Not even speaking of vertically synchronized tracks. And that is worrying me - I can write some music, but my output quality is extremely low with very high effort required.