eugeneloza / decoherence

Project moved to https://gitlab.com/EugeneLoza/decoherence
GNU General Public License v3.0
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PointerInput may be hidden #501

Closed eugeneloza closed 6 years ago

eugeneloza commented 6 years ago

PointerInput is located in interface section of DecoInput, however it can be hidden like other input hanlders. The only function used outside DecoInput is CenterMouseCursor in DecoPlayerInput in case MouseLook = true.