eukara / freecs

Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)
https://www.frag-net.com/projects.html
ISC License
183 stars 16 forks source link

Console errors #22

Open Unargent opened 1 year ago

Unargent commented 1 year ago

Just a few console errors appearing on the following maps:

sfx sample player/pl_sand1.wav does not exist! sfx sample player/pl_sand2.wav does not exist! sfx sample player/pl_sand3.wav does not exist! sfx sample player/pl_sand4.wav does not exist! no soundDef found for player.spraylogo

infodecal tracing failed at 2240.81 1011.1 173.925 infodecal tracing failed at 2042.44 1217.18 185.509

no soundDef found for func_breakable.impact_tile no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock

no soundDef found for func_breakable.impact_tile no soundDef found for func_breakable.impact_cinderblock no soundDef found for func_breakable.impact_cinderblock Cannot find entity class game_team_master Cannot find entity class game_team_master

Tested on: Commits: https://github.com/eukara/freecs/commit/e744c22f40992acdab75b299e7c2140bd4da5468 https://github.com/eukara/freehl/commit/f61c7af7852871785db68c56a4e01909392d835e https://github.com/VeraVisions/nuclide/commit/45d58a874245b3987a1bba4dd07587bdfcc1c214 OS: Debian 12 Alpha 1 Backend: SDL2 Render type: OpenGL Data files: Shareware (from the script)

atomGit commented 4 months ago

would be nice to get rid of these issues, but i couldn't find these files anywhere...

precache_sound: SFX sample "debris/flesh4.wav" does not exist.
precache_sound: SFX sample "player/pl_sand1.wav" does not exist.
precache_sound: SFX sample "player/pl_sand2.wav" does not exist.
precache_sound: SFX sample "player/pl_sand3.wav" does not exist.
precache_sound: SFX sample "player/pl_sand4.wav" does not exist.
Sound_Precache: No SoundDef "Player.Pain" found.