Closed GammaGames closed 2 years ago
This is an Error with detecting the folder. When you reverted the changes with Git, it removed the folders and files that were installed with the Addons, but Godot Manager is expecting the Folders / Files to be there, so when it doesn't find them, it errors out trying to load the directory listing for deleting files in the specified folder. Fixing this now.
You work FAST, thank you for the project!
I was working on the project when you made the bug report, It was a simple fix, and fairly easy to implement. ;-)
Describe the bug I tried to install some addons, and it went horribly wrong. I reverted all the changes in git and, when I tried to unselect them in the manager, the editor crashes:
The mono log file doesn't say anything, but I'm guessing it's that the files can't be removed so they die.
To Reproduce Steps to reproduce the behavior:
Expected behavior A warning or something? It doesn't seem that crucial tbh, just don't die
Complete the Following: