eumario / godot-manager

A Project, Version and Addons/Plugins manager for Godot Game Engine.
MIT License
332 stars 19 forks source link

Import editor settings #45

Closed cromerc closed 1 year ago

cromerc commented 1 year ago

Is your feature request related to a problem? Please describe. I have to either reconfigure each version of the engine manually or go and copy the file manually constantly. This is annoying because I change a lot of settings such as using an external editor, color scheme, tab settings, fonts, etc and when I download a new version in Godot Manager my settings are not there.

Describe the solution you'd like A global editor_settings3.tres and editor_settings4.tres that can be imported into each version of the engine easily with a click(could be the default version config files for example). If not a global setting, then maybe an option to import the file from one version of the engine to another during install of a new version.

Describe alternatives you've considered Not really any alternative, without this it must be done by hand which is a PITA.

Additional context The only import thing to keep in mind when implementing this is that the version 3 and 4 settings should not be mixed or imported into each other. I should be able to import the version 3 one into any 3.x godot version but not into version 4.x, and vice versa.