eumario / godot-manager

A Project, Version and Addons/Plugins manager for Godot Game Engine.
MIT License
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Editor feature profiles not linked #51

Open cromerc opened 1 year ago

cromerc commented 1 year ago

Describe the bug When you link a config between 2 versions of the editor it doesn't copy the "editor feature profiles".

To Reproduce Steps to reproduce the behavior:

  1. Make version 3.5.1 a shared config version.
  2. Add a custom editor feature profile.
  3. Make version 3.5 link to the 3.5.1 config.
  4. Open a project with 3.5.
  5. See error "editor/editor_feature_profile.cpp:320 - Error loading default feature profile: 2D"

Expected behavior I expect it to also copy my feature profiles as part of the config.

Screenshots 3.5.1 has the feature profiles directory: image In 3.5.1 I created a profile called 2D which only has 2D tools enabled and everything 3D disabled: image In the 3.5 it doesn't have the copy of my profile which causes the error: image

Complete the Following:

Additional context Nothing additional to add.