[x] Add fall damage immunity after double jumping.
Resets after the player touching the ground. Use minecraft:damage_sensor and the filter you are liking e.g: tags or property
Bugs
[x] Electrizard spamming the thunders
High RIsk
High Priority
Related code:
Properties always stay true.
[ ] Charging weapon will be carried after switching over different weapon.
Low Risk
Low Priority
Steps to reproduce:
Hold right click on weapon
Swap to another weapon without releasing the charge
Netherite Sickle
minecraft:damage_sensor
and the filter you are liking e.g: tags or propertyBugs
[x] Electrizard spamming the thunders
High RIsk
High Priority Related code: Properties always stay true.
[ ] Charging weapon will be carried after switching over different weapon.
Low Risk
Low Priority
Steps to reproduce:
[x] Abyssal Anarchid melee attack doesn't sync
Medium Risk
High Priority Related code: https://github.com/euphori/Dummy-Project-RGL/blob/fbee7b6e6c608210fbeb102c8ebda65200fa9d3b/packs/BP/entities/mob/abyssal_anarchnid.json#L132-L142
[x] Mobs not triggering death animation
Low Risk
Medium Priority Related code: https://github.com/euphori/Dummy-Project-RGL/blob/fbee7b6e6c608210fbeb102c8ebda65200fa9d3b/packs/BP/entities/mob/abyssal_anarchnid.json#L80-L93