Either a scriptable object or prefab for each of these three (or four) classes. I got some inspiration from here.
[ ] Samurai Tanky/Warrior Class
Essentially extra health, slower move and throw speed, but has better block cooldown and melee does more damage.
[ ] Sohei - Support/Religious Class (First Pass)
For now, the opposite of Samurai.
[ ] Ashigaru Balanced/Foot Soldier Class
Mid-range stats all around.
For now make it so you either cycle through each class at the press of a button or better yet, just make it random or an editor only option. We'll implement #23, Character Selection, later.
Either a scriptable object or prefab for each of these three (or four) classes. I got some inspiration from here.
For now make it so you either cycle through each class at the press of a button or better yet, just make it random or an editor only option. We'll implement #23, Character Selection, later.