Open iRollSolo opened 4 years ago
Can you add a short quip on the imagined effects for these?
Maybe something like:
Player A presses a button or attacks the log to initiate rolling.
Player B is in the log's path and is damaged when the log hits him.
The log sends Player B flying.
The water script is done. All that's left to hammer out a way to map some collider to where the water appears on the terrain. Then the script needs to be associated with the water collider(s).
The sleeper caterpillar script is mostly done. As of now, the caterpillar script detects trigger collisions and when the player collides, it will start the player's freeze timer. All that remains is to have some random 'meander' functionality.
[ ] Water
[ ] Killer Wasp
[ ] Sleeper Caterpillar