Open Gleefre opened 1 year ago
Hello! I'm from itch.io here.
Game output:
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org OpenGL ES 3.0 Renderer: Mesa Intel(R) UHD Graphics 620 (KBL GT2) Async. shader compilation: OFF Segmentation fault (core dumped)
Logs:
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
I also attach zipped game.json (github won't allow to attach .json files) game.json.zip
Yeah I've found the bug, it's that Godot's jsonification of vectors is just a string, which doesn't get converted back properly... Not sure if I'll ever fix it.
Hello! I'm from itch.io here.
Game output:
Logs:
I also attach zipped game.json (github won't allow to attach .json files) game.json.zip