The following commits add specific depths to obstacles. The depth of holes of lakes can be configured. The board, the playing field of the robots gets the height 20. Everything else sensed is assumed to be very deep. Previously, everything was assumed to be very shallow and specific obstacles had the maximum depth of 2550.
The following commits add specific depths to obstacles. The depth of holes of lakes can be configured. The board, the playing field of the robots gets the height 20. Everything else sensed is assumed to be very deep. Previously, everything was assumed to be very shallow and specific obstacles had the maximum depth of 2550.