Open Mte90 opened 2 years ago
I've created a project template here, and linked it from the readme in this repository:
https://github.com/evanbowman/bpcore-project-template/tree/master
I will keep discussing here also if there is a repo as it is already opened.
So I executed the build and generated NewProject.gba
but mgba crashes with a segmentation fault.
Also the build didn't output anything like an error or so.
I will share to you on the gbadev discord the gba rom if it is useful to debug.
I was thinking to create a bash script to execute before build.lua
that fix the colors of all the bitmaps.
convert background.bmp -type truecolor background.bmp
convert tiles/test.bmp -type truecolor tiles/test.bmp
output=$(./build.lua 2>&1)
if [[ -z "$output" ]]; then
/usr/games/mgba-qt ./NewProject.gba
else
echo $output
fi
Also the rom after build still keep the name BPCoreEngine
and not the one defined in the manifest.
It is not clear to me if how to compile or how to start a new project based on this code. There are various examples or shell scripts but no list of requirements...
Also the examples doesn't have instructions on how to compile them so apart the Readme there aren't instructions.