Hi! I noticed, that the transformation order is ignored and always defaulting to the order translate-rotate-scale. But transformations are not commutative, leading to different results depending on order, so they should not be sorted.
Example:
module Main exposing (..)
import Playground exposing (..)
main = animation view
view t = [ball t, ball2 t, ball3 t]
ball t = circle green 6 |> rotate (spin 3 t) |> moveRight 40
ball2 t = circle red 6 |> moveRight 40 |> rotate (spin 3 t)
ball3 t = group [circle blue 6 |> moveRight 40] |> rotate (spin 3 t)
-- Ball 2 is supposed to work like ball 3,
-- but is behaving like ball 1, covering the same place.
-- Ball 3 is a workaround using groups.
Hi! I noticed, that the transformation order is ignored and always defaulting to the order translate-rotate-scale. But transformations are not commutative, leading to different results depending on order, so they should not be sorted.
Example: