evanw / glfx.js

An image effects library for JavaScript using WebGL
https://evanw.github.io/glfx.js/
MIT License
3.28k stars 403 forks source link

PERFORMANCE WARNING: Some textures are unrenderable. #19

Closed mudcube closed 11 years ago

mudcube commented 11 years ago

Starting in Chrome 28 there is an issue with a warning being thrown in the GLFX demo. I've been researching, and after narrowing things down, it seems to be that a texture may be being bound to the GL context, but not being used. Unfortunately, that's as far as I've gotten in the past two hours ;) I'll probably tackle again in a few weeks, but wanted to post here too in case someone has any ideas in the meantime.

romannurik commented 11 years ago

In Chrome 29, glfx is completely broken, seemingly because of this.

evanw commented 11 years ago

Yup it's broken for me too. My hunch is that it's due to the new OES_texture_float_linear extension. I wrote a polyfill but haven't had the time to integrate it into glfx.js yet. It's on my todo list.

evanw commented 11 years ago

The OES_texture_float_linear issue should be fixed now with 58841c23919bd59787effc0333a4897b43835412. Is http://evanw.github.io/glfx.js/ working for you?

romannurik commented 11 years ago

Works for me! :)

mudcube commented 11 years ago

Great work on fixing the issue in Chrome 29! I'm still running into the performance warnings in the console though, am I the only one?