evanw / glfx.js

An image effects library for JavaScript using WebGL
https://evanw.github.io/glfx.js/
MIT License
3.26k stars 402 forks source link

I added a few filters #25

Open hexapode opened 9 years ago

hexapode commented 9 years ago
jaswdr commented 8 years ago

+1

amilajack commented 8 years ago

@evanw This would be a great addition! What is the status of this PR?

jywarren commented 7 years ago

I love this too, awesome! Curious if there's a good place to look in here for how filters are added, and how I (or someone who knows WebGL better) might go about adapting a barrel distortion (lens distortion) filter from another implementation into glfx.js: https://github.com/evanw/glfx.js/issues/38

aghouseh commented 7 years ago

+1

joedf commented 4 years ago

Great work! 👍 However, I would remove the console.log(arguments); statement in the sobel filter that you probably used for debugging. 😉

I am having trouble getting this to work, my canvas is simply black.

hexapode commented 4 years ago

Great work! 👍 However, I would remove the console.log(arguments); statement in the sobel filter that you probably used for debugging. 😉

I am having trouble getting this to work, my canvas is simply black.

Nice catch.

joedf commented 4 years ago

Cool! I've pulled your changes in and updated the repo to include the newer fix to get it working again. 👍

Any users that want a working build of this without going through this trouble can get it here: