evanw / glfx.js

An image effects library for JavaScript using WebGL
https://evanw.github.io/glfx.js/
MIT License
3.28k stars 403 forks source link

must I use python 2.x to build? #48

Open jokerleon opened 5 years ago

jokerleon commented 5 years ago

RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. when I use phython3.7 to run build.py, then use the glfx.js just built with demo, it comes out this warning and the canvas can't render in chrome, but if I use "http://evanw.github.com/glfx.js/glfx.js", is works. does anyone came up with the same problem? I assume maybe I should use phython 2.x, does is matters?