Currently a showstopper on Linux, rendering has a broken zbuffer (or something like that), this appears to be working on Windows, it could be an Ogre engine bug. I tested Ogre versions 1.9, 1.10, 1.11 and 1.12, all have this issue, but the old build environment that used Ogre 1.9 worked fine for some reason, which means that it could have something to do with the newer compiler.
Currently a showstopper on Linux, rendering has a broken zbuffer (or something like that), this appears to be working on Windows, it could be an Ogre engine bug. I tested Ogre versions 1.9, 1.10, 1.11 and 1.12, all have this issue, but the old build environment that used Ogre 1.9 worked fine for some reason, which means that it could have something to do with the newer compiler.