eventlab-projects / com.quickvr.quickbase

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How to Full Body Tracking #2

Open Dante-LilyWhite opened 2 years ago

Dante-LilyWhite commented 2 years ago

Hi I'm using this project to manipulate an avatar, but this full tracking function does not work well. As far as I see your wiki and paper, Quick Unity VR component should automatically detects VIVE trackers and allocates suit object. I've run "Tutorial 00 Hello World" with UNITY2021.3.2f1 and OpenXR. What should I do anything else?l Does it need OpenXR profiel for VIVE tracker? (I added below just in case) https://forum.unity.com/threads/htc-vive-tracker-profile-not-available-as-interaction-profile.1264127/)