Closed SafeteeWoW closed 6 years ago
This is ready. Many of the changes are enclosed by @debug
Seems fine, not sure it really requires a seperate command for trinket test, but fine. I just didn't want to concentrate on new features with huge bugs going on.
It shouldn't have much issues and can be easily tested. The only stuffs released to the end users are autopass trinket options, two more lines in :AutoPassCheck and a trinket data table. Other changes are intended to be used by developers only (enclose by @debug
). You can also enclose trinkettest inside debug if you want. It mainly just for my testing purposes.
Dont forget to reboot game when testing this PR. toc is changed.
trinkettest are moved to debug section format of /rc trinkettest: /rc trinkettest WARRIOR /rc trinkettest DEMONHUNTER etc
Tested with all antorus trinkets for all 12 classes. No issues are found
I just didn't want to concentrate on new features with huge bugs going on.
I know, and this is why I didn't write anything for #88 recently. But compared to that, this feature is not complex, easily tested and unrelated to any other features.
Also suggest people to do full client restart after the update to enable this feature in the changelog
This won't go into 2.7.2, but could probably be released before 2.8
I checked out master, then merged in your PR, and I've killed a boss (The Coven of Shivarra: Heroic) and nothing exploded or crashed :D No trinkets dropped, so I didn't get to see that part working, however. The rest of the existing functionality in the add-on seems unaffected.
Can this be merged in the next version?
Yes. I wanted to test it in a raid before releasing, and I found no issues.
See Also PR #121
autoPassTrinket
to toggle this on/off.